As if Microsoft didn’t have enough to deal with during the Xbox Live outage on Christmas Day courtesy of Lizard Squad, it now appears that the Xbox One SDK has leaked online. A group going by the name notHALT/H4LT contacted Se7en Sins and indicated they had the SDK and later uploaded it, and the SDK documentation, to the Mega file sharing service.
— H4LT (@notHALT) December 28, 2014
— H4LT (@notHALT) December 30, 2014
While not much can be done with the SDK as it currently stands without being accepted into Microsoft’s ID@Xbox program in order to be able to publish apps or games, the leak does give outsiders to the program the opportunity to dig through the SDK code and potentially expose and publish any exploits which they may come across. The leak could also allow for the potential of homebrew apps and console modifications.
notHalt told Se7en Sins:
Once the SDK is out, people who have knowledge or has in the past reversed files related to the Windows (8) operating system should definitely have a go at reversing some files in there.Why? Well, the Xbox One is practically a stripped Windows 8 device and has introduced a new package format that hasn’t had much attention. This format is responsible for updating the console and storing applications (Games are under the category of ‘Applications’ on the Xbox One) and is a modification of Virtual Hard Disks. There is no definite ‘exploit’ but from what we have studied and tested, this simple Packaging format could possibly lead us to creating Homebrew applications for the Xbox One.
Programmers and hackers are always trying to find ways to get around system hardware and software restrictions, and this SDK might just give those looking to modify the Xbox One a leg up. Let us know what you think about the Xbox One SDK leak in the comments below, or on Google+, Facebook, or Twitter.Source: Se7en Sins Forum
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