The Civilization franchise officially left our home planet with Beyond Earth last year, and the series’ next step will be interstellar travel. Announced through a post on Gamespot, Sid Meier’s Starships will feature the similar turn-based strategy that Civilization games have perfected over the years, but this time players will be protecting entire planets and fighting various alien species, instead of just a nuclear-crazed Ghandi.
It appears that Starships and Beyond Earth will be heavily connected both in story in functionality. Based on a short trailer, we can assume that the events of this new game come shortly after Beyond Earth, where players had the ability to discover and interact with an alien species. Now that we know we’re not alone, as the trailer’s narrator explains, planet Earth are galvanized to unite against our other-worldly enemies. As Meier told Gamespot:
When designing Starships, I was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth. What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth?
Publisher 2K also hinted to Gamespot that the two games will have some kind of “cross-connectivity” for anyone who owns both Beyond Earth and Starships. While they didn’t disclose any specifics, they did say that it will “enhance and expand upon both game experiences.”
Sid Meier’s Starships won’t be the first game to take the Civilization formula and set it in space – Galactic Civilization is the most obvious other example that comes to mind – but given how well the franchise has adapted to new environments under Meier’s lead, this could be one of the best.
More information is said to be forthcoming from Gamespot, including an interview with Sid Meier himself, and the game is set to be released for PC, Mac, and iPad right around the corner in early 2015.