ESA files motion to join fight against FCC net neutrality repeal

Gaming / Tech
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The ESA filed the motion stating they will “make that case in the months ahead on behalf of America’s gamers and game makers.”

There are many aspects of gaming that are reliant on a fast, low-latency internet connection like multiplayer, game streaming, and even downloading of large game files. According to a recent filing by the ESA (Entertainment Software Association), the FCC’s recent net neutrality repeal puts these staples of gaming in jeopardy. As a result, the ESA has filed a motion to join the fight to restore net neutrality.

“The internet drives innovation, fuels our 21st century economy, and helps create the jobs of tomorrow—especially for the connected world of interactive entertainment,” stated Stan Pierre-Louis, ESA’s senior vice president and general counsel. “Consumers deserve rules of the road that prevent blocking, throttling, and other restrictive conduct – and enable the great online experiences that bring meaning and value to all parts of our country. ESA will make that case in the months ahead on behalf of America’s gamers and game makers.”

The ESA filed the motion with the U.S. Court of Appeals for the D.C. Circuit on April 4th. In it, the organization seeks to participate in a lawsuit challenging the FCC’s repeal of net neutrality protections. The FCC voted to kill the current net neutrality rules back in December and consumer advocacy groups backed by state attorney generals and tech companies such as Mozilla joined forces to fight the FCC’s decision in the case Mozilla Corporation v. Federal Communications Commission and United States of America.

Members of the ESA include industry heavyweights like Microsoft, Sony, Nintendo, NVIDIA, Ubisoft, EA, Warner Bros. Interactive Entertainment, Bethesda, Epic Games, Activision Blizzard, Capcom, Konami, and more. Due to the companies the ESA counts as members, as well as the impact a lack of net neutrality would potentially have on gamers, the ESA feels they need to be an active part of the lawsuit.

ESA actively participated in the FCC proceeding, and because the FCC’s Order permits ISPs to take actions that could jeopardize the fast, reliable, and low latency connections that are critical to the video game industry, ESA’s members’ interests will be substantially affected by this Court’s review of the Order.

You can access the full filing at the source link below.

What do you think about the ESA’s decision to join the fight against the FCC to restore net neutrality? Let us know in the comments below or on Google+, Twitter, or Facebook.

  Source: ESA
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