If you’re a game developer, heck even just a gamer, there
Yes, you can play your Xbox games on mobile!
Project xCloud is enabling Console Native games to stream through our Azure-hosted game servers and streaming clients. Any Console Native game currently shipping in the Microsoft Store on Xbox will be capable of streaming to a mobile device. Project xCloud is an open platform with a customizable Client UX where streaming starts with Xbox game developers not having to modify a single line of existing game code.
GDC 2019 session description
The session description also goes on to elaborate a bit more about how touch input can be customized when a game controller is unavailable.
This talk – brought to you by the Xbox backwards compatibility team – will go deeper into how Cloud Aware games built with the Project xCloud SDK will help games adapt for mobile through the same graphics and input paradigms as Console Native development. You will also learn about the new microservices layer that allow customization such as glass and touch input when a game controller is not available, all outside of the game.
GDC 2019 session description
First announced at E3 2018, the Project xCloud session is put on by members of the Xbox backwards compatibility team. Considering they built an entire Xbox 360 emulator in the cloud for backwards compatibility, it only makes sense that some of that technology will be put in place for Project xCloud.
What do you think about Microsoft’s Project xCloud ambitions? Which Xbox games do you wish you could play on your mobile device while on the go? Let us know in the comments below or on Twitter, Facebook, or MeWe.
[button link=”https://schedule.gdconf.com/session/project-xcloud-the-future-of-streaming-xbox-games-on-mobile-devices-and-beyond-presented-by-microsoft/865431″ icon=”fa-external-link” side=”left” target=”blank” color=”285b5e” textcolor=”ffffff”]Source: GDC[/button]Last Updated on February 3, 2021.
