It was only a matter of time before Microsoft lay the Kinect for Windows v2 sensor to rest. They released a Kinect Adaptor for Windows last fall which allows users to use an Xbox One Kinect sensor on Windows 8.1 computers and tablets.
The Kinect Adapter enables you to connect a Kinect for Xbox One sensor to Windows 8.0 and 8.1 PCs and tablets in the same way as you would a Kinect for Windows v2 sensor. And because both Kinect for Xbox One and Kinect for Windows v2 sensors are functionally identical, our Kinect for Windows SDK 2.0 works exactly the same with either.
So while the Windows version of the Kinect sensor is being discontinued, because the Xbox One sensor functions pretty much the same and the SDK works exactly the same on both, it does make sense for Microsoft to produce and sell only one version of the sensor. Microsoft points out that part of the reason for the decision is their difficulty in keeping up with supply for the Windows sensor. At the same time developers have responded positively to being able to use their Xbox One Kinect sensors for Windows development.
Microsoft also reiterated their commitment to Kinect development on both Windows and Xbox platforms and indicated that “developers who are currently using it that our support for the Kinect for Windows v2 sensor remains unchanged and that they can continue to use their sensor.”
Let us know what you think about Microsoft’s decision to discontinue the Kinect for Windows v2 in the comments below, or on Google+, Facebook, or Twitter.[button link=”http://blogs.msdn.com/b/kinectforwindows/archive/2015/04/02/microsoft-to-consolidate-the-kinect-for-windows-experience-around-a-single-sensor.aspx” icon=”fa-external-link” side=”left” target=”blank” color=”285b5e” textcolor=”ffffff”]Source: MSDN Blog[/button]
Last Updated on November 27, 2018.