John Romero and Adrian Carmack, co-founders of id Software back in the day, are teaming up again for BLACKROOM, a visceral, varied and violent shooter that harkens back to classic FPS play. The pair have launched a Kickstarter campaign and are looking to raise $700,000USD over the next month or so to back the game.
BLACKROOM will see gamers stepping into the shoes of Santiago Sonora, Chief hNode Engineer at HOXAR Inc., a company that creates holographic simulations. During testing of their BLACKROOM technology, the real world begins to blend with the virtual and you are sent in to investigate through levels that include medieval castles and horror sets, amongst others.
“It is incredible to work with Adrian again,” said John Romero, game lead. “We’re developing exactly the type of game we think a lot of shooter fans want. It’s the type of shooter we’re known for, and the type of game we love to play ourselves. It’s a skillful shooter, from movement to weapon and map mastery.”
Some of the features of BLACKROOM include:
- Reign supreme in a variety of multiplayer modes, including co-op, 1-on-1 deathmatch and free-for-all arena in a wide variety of locations including hardcore military sims, hellish infernos and interstellar space.
- Delve into a captivating 10+ hour single-player campaign, spanning wildly varied environments, from ruined Victorian mansions to wild west ghost towns to swashbuckling pirate galleons and beyond.
- Master fast, skillful movement with rocket jumping, strafe jumping and circle strafing.
- Challenge yourself with expert abstract level design, invented and perfected by John Romero and made material by Adrian Carmack. Romero’s latest map, Tech Gone Bad, has received universal praise and over 1M unique impressions.
- Master six built-in multiplayer maps, as well as countless maps created by the community.
- Extend your experience with full mod support and dedicated servers.
- Put your skills to the test in Challenge Modes (speedrunning and more) that present unique and demanding goals.
- Affect the holographic worlds in the BLACKROOM™ with a device called the Boxel, and influence the environment, your weapons and your enemies.
- Features new soundtrack compositions by acclaimed metal guitarist George Lynch.
If the Kickstarter campaign is fully funded, BLACKROOM will be developed by Night Work Games and is expected to launch in Winter 2018 on Steam for PC and Mac. Support for other platforms may be added as well, depending on how the Kickstarter does. Pledges start at $5USD and go all the way up to $10,000 with copies of the game available at the $29 pledge level.
Check out John Romero’s announcement and some concept art from the planned game below.
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