John Romero and Adrian Carmack recently made news with the launch of their Kickstarter campaign for BLACKROOM. The ambitious sounding game from the well-known developer duo raised part of the requested funds pretty quickly, but Carmack and Romero have decided to put the BLACKROOM campaign on hold until they’ve completed a gameplay demo for the game.
The reception to the game was relatively positive, raising over $130,000 of the requested $700,000 goal since the campaign went live on Monday. The decision to halt the current campaign and start a new one down the line came when gamers wanted to see some of the gameplay rather than a pitch of the idea. Romero said in an interview with Develop:
All the comments we’ve heard from people say that they want to see some gameplay. They like the idea, they think it’s really cool but they want to see some of it.
Even with a team who has had real success in the FPS field, it is important for some to see some of the technology behind the idea. Understandable I suppose, since some would ultimately rather have the next Doom or Quake rather than the next Diakatana. This apprehension and desire to see more before backing is what ultimately caused the delay. Romero and Carmack are working on a demo, however they’ve said that the Kickstarter campaign would have ended before the demo was ready. They’ve instead decided to cancel the current campaign, and open a new one in a few months when the gameplay demo has been completed.
In the interview with Develop, Romero addressed the lack of a huge influx of backers that most popular game Kickstarters see:
We know the only reason why it wouldn’t is because we didn’t show gameplay. And they’ve told us that. We’re not in a massive rush to hurry up, get all the money and start making the game – we want to do it right. So we’ll stop the fundraising for now, finish the demo we’re working on and then do it again. If they don’t like that, then we don’t make that game – but we think they will like it.
So stay tuned for the second BLACKROOM Kickstarter, coming in the near future. What do you think about the delay on this project? Let us know in the comment section below, or on Google+, Facebook, or Twitter.[button link=”http://www.develop-online.net/news/romero-delays-blackroom-kickstarter-to-finish-off-gameplay-demo/0219823″ icon=”fa-external-link” side=”left” target=”blank” color=”285b5e” textcolor=”ffffff”]Source: Develop[/button]
Last Updated on April 30, 2016.