Downloadable content, or DLC, has been a staple of many videogames for years. Paid DLC has ranged from impressive additional missions, to somewhat pointless horse armor, and opinions of the practice vary almost as widely. Nintendo is not a complete stranger to paid DLC, though they’ve resisted adding content post-launch to games in the main Legend of Zelda series. The upcoming Breath of the Wild will be the first Legend of Zelda game to include paid DLC, which Nintendo outlined briefly in a video announcement.
The DLC is kind of a mixed bag, to be honest. The content will be available in a bundle for $19.99, which will provide access to both DLC packs as well as an Expansion Pass Bonus, as outlined below:
I’m sure I’m not the only one who feels that DLC Pack 1 probably should have been included with the game itself. I’m also probably not the only one who wonders what “Additional Map Feature” means, but hopefully that will become clear before the game launches. DLC Pack 2 adds what most gamers likely want from paid DLC: a new dungeon, new original story, and additional challenges — which is also somewhat vague to be honest.
The addition of bonus chests is a nice inclusion though, especially considering the first DLC Pack isn’t scheduled to drop until “summer.” That’s a long time to wait, and Nintendo has at least offered an incentive to pay your $20 earlier rather than later. The Legend of Zelda: Breath of the Wild will be available on the Nintendo Switch as well as WiiU on March 3rd, 2017 to coincide with the Nintendo Switch launch.
Are you excited to have additional Zelda content coming for Breath of the Wild? Would you have rather had this included in the game, at the risk of another in a long line of delays for the game? Tell us what you think in the comment section below, or on Google+, Facebook, or Twitter.
Last Updated on February 14, 2017.